Uncanny
Uncanny is een creatieve studio uit België met een team van 8 makers. Wij bouwen ervaringen die technologie en creativiteit samenbrengen.
The content of this factsheet is in Dutch.
Uncanny is een creatieve studio uit België met een team van 8 makers. Wij bouwen ervaringen die technologie en creativiteit samenbrengen. Van advertising campagnes tot fysieke opstellingen, we beheersen het scherm en de ruimte errond. Onze sterkte zit in het volledige traject. Wij koppelen strategie en concept aan technische bouw en productie, allemaal in eigen huis.
Uncanny is een creatieve studio met 8 vaste medewerkers. Wij zijn gegroeid uit motion design en postproductie, en vullen die digitale expertise aan met een focus op de fysieke ruimte. Die combinatie is onze niche. ErvaringenWe ontwerpen en bouwen belevingen waar technologie en creatie elkaar versterken: beurs- en festivalervaringen, showroom- en museuminstallaties, productconfigurators, projection mapping en merkmascottes die we via real-time engines en AI tot leven brengen.
Content
Onze wortels liggen in beeld. Wij maken videocampagnes, commercials, animatie, motion design en social content, van concept tot finale oplevering. De focus van onze studio ligt op het strategische concept en de postproductie. Voor grote producties werken we daarom samen met productiehuizen. Kleinere producties houden we intern.
Hoe we werken
Elk project start bij de vraag welk resultaat het moet opleveren. Van daaruit koppelen we strategie aan concept, en concept aan techniek. Ontwerp, ontwikkeling en productie gebeuren in eigen huis, waardoor we snel kunnen schakelen en de kwaliteit bewaken tot op de beursvloer of in de zaal.
Daarnaast investeren we structureel in eigen onderzoek. Nieuwe technologie testen we eerst in artistieke en experimentele projecten, zodat ze bewezen is voor ze in klantenwerk terechtkomt.
How this agency makes money
Revenue, margin and what an hour of work brings in. Everything on the earning side sits together here.
Can the agency take a hit
Buffer, cash position and payment behaviour side by side, so you can see where they disagree.
Signals and strengths
Events from the CBE and the Official Gazette over the past 24 months, plus positive markers derived from the figures.
Continuity
No serious signals- Zichtbaarheid verschoven · 1 Aug 2026 · Google Autocomplete
What this agency does well
- Outgrew the sector median 2 years running
- Strong buffer: 9,8 months of payroll in equity
- Stable team (no meaningful FTE loss)
- Margin per hour worked rose 2 years in a row
- Healthy working capital (current ratio 1,60)
- Equity was earned, not injected (reserves 41,3× the capital contributed)
- No departures in 2025
All the figures
Reference material, not a starting point. Expand it if you want to read the series yourself.
5 financial years, 2021 to 2025Result, staff and balance sheet
| 2021 | 2022 | 2023 | 2024 | 2025 | |
|---|---|---|---|---|---|
| Result | |||||
| Gross margin | € 154.353 | € 293.472+90,1% | € 256.886-12,5% | € 325.186+26,6% | € 383.443+17,9% |
| EBITDA | € 77.181 | € 147.484 | € 21.956 | € 37.162 | € 60.448 |
| EBITDA margin | 50% | 50,3% | 8,5% | 11,4% | 15,8% |
| Staff | |||||
| FTE | 2,0 | 3,8+90% | 5,0+31,6% | 5,7+14% | 5,8+1,8% |
| Gross margin per FTE | € 77.176 | € 77.230 | € 51.377 | € 57.050 | € 66.111 |
| Payroll cost per FTE | € 37.685 | € 37.379 | € 42.227 | € 50.010 | € 55.246 |
| Balance sheet | |||||
| Equity | € 158.392 | € 250.785 | € 240.505 | € 243.353 | € 262.456 |
| Cash | € 121.345 | € 153.347 | € 88.450 | € 48.681 | € 20.457 |
| Liquidity ratio | 2,15 | 2,45 | 2,30 | 2,23 | 1,60 |
Payroll cost per FTE comes from the social report where available, otherwise from the Remuneration line. Both are gross costs including employer contributions.
What this factsheet does not know
- How good the work is. Figures do not measure creativity, strategy or chemistry.
- How the client portfolio is spread. Concentration is not in the accounts.
- Freelancers and subcontractors are not in the FTE figures. An agency with 40 staff may in practice run with 70 people.
- The figures cover financial year 2025, filed on 16/03/2026. At a fast-moving agency reality today may differ.
Based on publicly filed annual accounts (NBB) and official records (CBE, Belgian Official Gazette). An indication, not financial advice. Sector medians calculated on 2 Nov 2026. Sector medians based on financial year 2025: the last year for which nearly all accounts have been filed.
What the agency actually does 9 services
Sector focus
Publicly known clients
Bobbejaanland, Legend Biotech, Helan, VRT Max, KMSKA, CD&V, Febelfin, Van In, Royco, Yuki, ABB, Olvarit, Club Brugge, Aoste, Ziekenhuis Geel
Based on IKAg research and public sources. Incomplete or outdated? Let us know.
People 8 people mapped
The heart of this team is creative: 5 of 8 profiles are makers. Within that core, Design, Motion and Art Direction stand out. The titles skew top-heavy: lots of seniority, few juniors — you're mostly buying experience. A specialist, not a generalist: the expertise is narrow but deep.
Based on public profiles. Something wrong? Let us know.
Seniors or juniors?
Payroll cost per FTE is the best public proxy for a team's experience level. Higher is not automatically better, but it says something about who sits at the table.
- 17% women
- 83% men
Will your team stay?
Inflow and outflow from the social report. This series only counts people on the payroll: freelancers who invoice do not appear in it. A low figure therefore means two very different things, a stable permanent team or a small core with heavy outsourcing. A high figure usually points to short contracts. Compare only within the same type of agency.
Source: annual accounts and social reports (NBB), collected by IKAg. Financial year 2025. Calculations by IKAg; an indication, not financial advice. Sector medians based on financial year 2025: the last year for which nearly all accounts have been filed.
Frequently asked questions about Uncanny
- When was Uncanny founded?
- In 2018.
- Where is Uncanny located?
- In Herentals, Belgium.
- What is Uncanny specialised in?
- Storytelling & narrative, AI-assisted creative production, Campaign concepts & big ideas, AR/VR & immersive content, Animation, 3D & motion, Print & AV production.
- How big is Uncanny?
- Around 6 full-time equivalents (financial year 2025).
- Which sectors does Uncanny work for?
- Sports & entertainment, Telecom & media.
- Who are the clients of Uncanny?
- Among others Bobbejaanland, Legend Biotech, Helan, VRT Max, KMSKA, CD&V, Febelfin, Van In, Royco, Yuki, ABB, Olvarit, Club Brugge, Aoste, Ziekenhuis Geel.
Figures from the annual accounts up to financial year 2025. Company details checked against the CBE register on 2026-10-13.